Zbrush has taken the design industry by storm. A digital sculpting and painting program, Zbrush has revolutionized the 3D industry with its powerful features and intuitive workflows. Used by animators, studios, artists and designers, a 3D model is easily created on screen. However, these can also be built, or printed, using rapid prototyping technology. Building a physical 3D model is different to creating a 3D image on screen. On screen it doesn't matter if parts do not actually touch. When building a physical model, this is paramount. All items must touch, they must be able to be physically built and weighted to stand (if necessary). An excllent article about this can be found at Zbrushcentral.com Josh Harker, in an article at Zbrush Central, suggests 10 key factors when using Zbrush to create models for 3D printing: 1. Avoid extreme “wrinkles” in your mesh that overlap into a mess of polygons. Your surface does not need to be smooth but take care not to compromise the skin into ...